_C3DCamera
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Class destructor.
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C3DCamera
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Class constructor.
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Create
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Creates the camera.
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EnableFog
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Enables fog for the camera view.
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Free
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Frees the camera.
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GetDirection
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Returns the camera's direction vector.
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GetLookAt
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Returns the look at point.
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GetPosition
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Returns the camera's position.
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GetUpVector
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Returns the camera's up vector.
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LockYAxis
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Locks the Y axis of the camera.
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LookAt
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Orients the camera towards a vector.
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Move
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Moves the camera along the X/Z axis.
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ObjectInView
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Determines if an object is in view.
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Orient
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Changes the cameras up and direction vectors.
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Position
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Positions the camera at an absolute 3D vector.
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Project
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projects a 3D point in world space to screen 2D coordinates.
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Rotate
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Rotates a camera based on yaw, pitch and roll.
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SetAspectRatio
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Sets the aspect ration of the camera..
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SetBackPlane
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Sets the back plane of the camera..
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SetFogColor
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Sets the color value of fog.
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SetFogRange
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Sets the near and far ranges of fog.
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SetFOV
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Sets the cameras field of view..
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SetFrontPlane
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Sets the front plane of the camera..
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SetMode
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Sets the cameras mode, either perspective or ortho..
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SetY
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Sets the Y axis position of the camera..
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Unproject
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Transforms a 2D screen coordinate into 3D world space..
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