C3DCamera::SetMode

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Syntax:
 
SetMode(int  cameraMode)
 
Purpose:

Switches between perspective and orthogonal viewing modes.
 

Parameters:

cameraMode - The new viewing mode.
 

Returned value(s):

None

 

Application:

cam1.SetMode(FALSE)

 

Additional Info:
The default viewing mode is perspective. Use FALSE for the cameraMode parameter to switch to orthogonal viewing mode.