C3DMesh::CreateRectangle |
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Syntax:
CreateRectangle(C3DScreen pScreen), int
Purpose: Creates a rectangular mesh comprised of two triangles.
Parameters: pScreen - A C3DScreen object
Returned value(s): TRUE if the mesh could be created, FALSE otherwise.
Application: Mesh2.CreateRectangle(s)
Class Hierarchy -------C3DMesh
Additional Info: The mesh returned has four vertices with texture coordinates of {0,0} {0,1} {1,0} {1,1} and can be used to create billboards, walls, or any other single sided object that needs a rectangular mesh. The dimensions of the rectangle are 1x1 and can be scaled to any size using the C3DObject::Scale method.
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