SpriteAngle

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Syntax

SpriteAngle(sprite as POINTER,angle as DOUBLE)

Description

Sets the rotation angle in radians for drawing modes @ROTOZOOM and @TRANSROTOZOOM

Parameters

sprite - Sprite pointer returned by LoadSprite.

angle - The rotation angle in radians.

Return value

None

Remarks

To use degrees multiply the degree by .01745.  Rotations and scaling are drawing properties only. They do not change the sprite itself, only the way it appears on the screen. Standard hit testing will still use the original image.

See Also: SpriteScaleFactor

Example usage

SpriteAngle ship, 90 * ,01745