C3DObject::SetMatrix

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Syntax:

 

SetMatrix(MATRIX4 mat)

 

Purpose:

Sets an objects transformation matrix.

 

Parameters:

mat - A MATRIX4 UDT.

 

Returned value(s):

None.

 

Application:

mesh1.SetMatrix(mat)

 

Class Hierarchy

C3DObject

 

Additional Info:

For advanced use.

 

See Also:

GetMatrix