C3DLight::SetPhi

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Syntax:
 
SetPhi(float  phi)
 
Purpose:
Sets the angle, in radians, defining the outer edge of a spotlight's outer cone.

 
Parameters:
phi - The new angle, in radians.

 
Returned value(s):
None

 
Application:

light1.SetPhi(3.1415 / 3.0)

 

Class Hierarchy
C3DObject
-------C3DLight
 
Additional Info:
A spotlight emits a cone of light. Only objects within the cone are illuminated. The cone produces light of two degrees of intensity, with a central brightly lit section (the umbra) that acts as a point source, and a surrounding dimly lit section (the penumbra) that merges with the surrounding deep shadow.

 

The phi angle is the angle of the penumbra.  The allowed range of phi is [Theta, o].   The default for theta and phi are o/2 and o respectively.

 
See Also:

SetTheta