C3DSprite::GetScaleFactor

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Syntax:

 

GetScaleFactor(), VECTOR2

 

Purpose:

Returns the current scaling of the sprite.

 

Parameters:

None.

 

Returned value(s):

The sprites scale stored in a VECTOR2 UDT.

 

Class Hierarchy

C3DSprite

 

Additional Info:

The default scaling factors are 1.0, 1.0

 

See Also:

SetScaleFactor