C3DScreen::RenderText |
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Syntax:
RenderText(int x, int y, string text, UINT col)
Purpose:
Parameters: x, y - 2D coordinate to position text. text - The text to draw.
Returned value(s): None.
Application: s.Clear(RGBA(0,0,0,255))
Class Hierarchy
Additional Info: Text is drawn with the font specified with the SetFont method. Alpha blending is enabled for text and can be controlled using the RGBA function. |