C3DObject::Orient

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Syntax:

 

Orient(float  dx, float  dy, float  dz, float  ux, float  uy, float  uz)

 

Purpose:

Aligns an object so that its z-direction points along the direction vector [dx, dy, dz] and its y-direction aligns with the vector [ux, uy, uz].

 

Parameters:

dx, dy, dz - New directional vector.

ux, uy, uz - New Up vector.

 

Returned value(s):

None.

 

Application:

mesh1.Orient(0,0,1, 0,1,0)

 

Class Hierarchy

C3DObject

 

Additional Info:

The default orientation of an object is d[0,0,1],  u[0,1,0]

 

See Also:

LookAt