C3DMesh::LoadMD2 |
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Syntax:
LoadMD2(C3DScreen pScreen, string filename, string texturefile), int
Purpose: Loads a mesh from a MD2 format file.
Parameters: pScreen - A C3DScreen object filename - The filename of the MD2 mesh. texture - The associated skin texture for the MD2 mesh.
Returned value(s): TRUE if the mesh could be loaded, FALSE otherwise
Application: IF(pMesh2.LoadMD2(GETSTARTPATH + "super.md2",GETSTARTPATH + "super.bmp"))
Class Hierarchy -------C3DMesh
Additional Info: Frame based animation of the MD2 mesh is fully supported using the built in animation commands of the 3D libray. Linear interpolation is used for in-between frame animation.
The named animations available for the SetNamedAnimation method are:
"stand", "run", "attack", "pain1", "pain2", "pain3", "jump", "death1", "death2" "death3", "flip", "salute", "taunt", "wave", "point", "crstand", "crwalk", "crattack" "crpain", "crdeath"
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