DrawSpriteXY |
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Syntax DrawSpriteXY(sprite as POINTER,x as INT,y as INT,OPT buffer as POINTER) Description .Renders a sprite into a buffer at the specified coordinates Parameters sprite - Sprite pointer returned by LoadSprite x, y - Coordinate to render sprite buffer - Optional. Can be one of BACKBUFFER (default), FRONTBUFFER or SPRITEBUFFER. Return value None Remarks Does not update the internally stored sprite position. Use when the same sprite is drawn more than once on a screen. See Also: DRAWSPRITE, LOADSPRITE Example usage DrawSpriteXY goodguy, 100, 112 |